Plugins
Plugins can be attached to an editor to alter its behavior in different ways. Each editor has a "stack" of plugins, which has a specific order, which it runs through when certain hooks are triggered.
Plugins are plain JavaScript objects, containing a set of middleware functions that run for each hook they choose to implement.
Hooks
In addition to the core plugin hooks, when using slate-react
there are additional browser-specific event handling hooks, and React-specific rendering hooks available to plugins.
The event hooks have a signature of (event, editor, next)
—the event
is a React object that you are used to from React's event handlers.
The rendering hooks are just like render props common to other React API's, and receive (props, editor, next)
. For more information, see the Rendering reference.
decorateNode
decorateNode
Function decorateNode(node: Node, editor: Editor, next: Function) => Array<Decoration>|Void
The decorateNode
hook takes a node
and returns an array of decorations with marks to be applied to the node when it is rendered.
onBeforeInput
onBeforeInput
Function onBeforeInput(event: Event, editor: Editor, next: Function) => Boolean
This handler is called right before a string of text is inserted into the contenteditable
element.
Make sure to event.preventDefault()
if you do not want the default insertion behavior to occur!
onBlur
onBlur
Function onBlur(event: Event, editor: Editor, next: Function) => Boolean
This handler is called when the editor's contenteditable
element is blurred.
onFocus
onFocus
Function onFocus(event: Event, editor: Editor, next: Function) => Boolean
This handler is called when the editor's contenteditable
element is focused.
onCopy
onCopy
Function onCopy(event: Event, editor: Editor, next: Function) => Boolean
This handler is called when there is a copy event in the editor's contenteditable
element.
onCut
onCut
Function onCut(event: Event, editor: Editor, next: Function) => Boolean
This handler is equivalent to the onCopy
handler.
onDrop
onDrop
Function onDrop(event: Event, editor: Editor, next: Function) => Boolean
This handler is called when the user drops content into the contenteditable
element. The event is already prevented by default, so you must define a value change to have any affect occur.
onKeyDown
onKeyDown
Function onKeyDown(event: Event, editor: Editor, next: Function) => Boolean
This handler is called when any key is pressed in the contenteditable
element, before any action is taken.
Make sure to event.preventDefault()
if you do not want the default insertion behavior to occur!
onKeyUp
onKeyUp
Function onKeyUp(event: Event, editor: Editor, next: Function) => Boolean
This handler is called when any key is released in the contenteditable
element.
onPaste
onPaste
Function onPaste(event: Event, editor: Editor, next: Function) => Boolean
This handler is called when the user pastes content into the contenteditable
element. The event is already prevented by default, so you must define a value change to have any affect occur.
onSelect
onSelect
Function onSelect(event: Event, editor: Editor, next: Function) => Boolean
This handler is called whenever the native DOM selection changes.
🤖 This is not Slate's internal selection representation. If you want to get notified when Slate's
value.selection
changes, use theonChange
property of the<Editor>
. This handler is instead meant to give you lower-level access to the DOM selection handling, which is not always triggered as you'd expect.
renderEditor
renderEditor
Function renderEditor(props: Object, editor: Editor, next: Function) => ReactNode|Void
The renderEditor
property allows you to define higher-order-component-like behavior. It is passed all of the properties of the editor, including children
, which you can access as next()
. You can then choose to wrap the existing children
in any custom elements or proxy the properties however you choose. Note, that multiple plugins can define renderEditor
and each one can add a specific behaviour to the editor, as next()
refers to children
from another plugin in the stack. This can be useful for rendering toolbars, styling the editor, rendering validation, etc, and each plugin can be responsible for a given functionality only, keeping your code dry and well organized. Just remember that the renderEditor
function has to render children
for editor's content to render. For example:
renderMark
renderMark
Function renderMark(props: Object, editor: Editor, next: Function) => ReactNode|Void
Render a Mark
with props
. The props
object contains:
You must spread the props.attributes
onto the top-level DOM node you use to render the mark.
renderDecoration
renderDecoration
Function renderDecoration(props: Object, editor: Editor, next: Function) => ReactNode|Void
Render a Decoration
with props
. The props
object contains:
You must spread the props.attributes
onto the top-level DOM node you use to render the annotation.
renderAnnotation
renderAnnotation
Function renderAnnotation(props: Object, editor: Editor, next: Function) => ReactNode|Void
Render an Annotation
with props
. The props
object contains:
You must spread the props.attributes
onto the top-level DOM node you use to render the annotation.
renderBlock
renderBlock
Function renderBlock(props: Object, editor: Editor, next: Function) => ReactNode|Void
Render a Block Node
with props
. The props
object contains:
You must spread the props.attributes
onto the top-level DOM node you use to render the node. You must also be sure to assign attributes.ref
to the native DOM component being rendered (using forwardRef
or innerRef
if necessary).
renderInline
renderInline
Function renderInline(props: Object, editor: Editor, next: Function) => ReactNode|Void
Render an Inline Node
with props
. The props
object contains:
You must spread the props.attributes
onto the top-level DOM node you use to render the node. You must also be sure to assign attributes.ref
to the native DOM component being rendered (using forwardRef
or innerRef
if necessary).
shouldNodeComponentUpdate
shouldNodeComponentUpdate
Function shouldNodeComponentUpdate(previousProps: Object, props: Object, editor: Editor, next: Function) => Boolean|Void
If this function returns true
, it can force updating the node's component where otherwise it wouldn't for performance.
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